Gameplay reference
Big Walk Controls
A platform-neutral reference that separates confirmed player actions from bindings that have not been published.
Verified summary
Exact keyboard, mouse, controller, PS5, and Nintendo Switch 2 button bindings: Not yet documented. Confirmed actions include movement, arm gestures, pointing, waving, sitting, sliding, and interacting with objects and other players.
Confirmed actions
Players can move through the world, control their arms to point or wave, sit, slide on suitable slopes, pick up objects, and lift other players. These actions support exploration and physical communication.
Keyboard and controller bindings
Default keyboard and mouse bindings are not yet documented. Controller button layouts, sensitivity options, rebinding support, and platform-specific differences are also not yet documented.
Communication controls
Big Walk supports proximity voice and text chat, while gestures provide visible signals. Exact push-to-talk, text-entry, walkie-talkie, and accessibility control settings are not yet documented.
Frequently asked questions
Big Walk Controls FAQ
What are the default keyboard controls?
Not yet documented.
Does Big Walk support controllers?
Platform-specific controller layouts are not yet documented on this wiki.
Can players point and wave?
Yes. Controllable arms support pointing, waving, and improvised gestures.