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Communication guide

Big Walk Voice Chat

How distance, walls, corridors, barriers, and communication tools shape conversation between players.

Verified summary

Big Walk includes proximity voice chat. Voices fade with distance, echo through corridors, can become muffled by walls, and can travel through walkie-talkies. Exact distance thresholds are not yet documented.

Proximity and the environment

In-game voices change as players separate. Official descriptions say voices fade across distance, echo down corridors, and become muffled through walls.

Some challenges intentionally limit communication, making the chat system part of cooperative play rather than only a convenience.

Text chat and microphones

A microphone is not required. Text chat follows the same distance and environmental restrictions as voice and can also work through communication items such as walkie-talkies.

Unknown settings and limits

Exact voice range, attenuation values, push-to-talk defaults, volume controls, and the complete accessibility settings are not yet documented.

Frequently asked questions

Big Walk Voice Chat FAQ

Does Big Walk have proximity voice chat?

Yes. Distance and the environment affect what players hear.

Is a microphone required?

No. The game can be played using in-game text chat.

What is the exact voice-chat range?

Not yet documented.